Visar inlägg från 2019

Unlimited Adventures, by William Casale

In a world of perfect serendipity and elegance, this should probably have been posted two days ago. Or maybe the Akron Legionnaire we knew 25 years ago should just have been 8/6 all along. Regardless, it is the budding days of August, and it is my pleasure to give the soap box to an Akron Warrior in the flesh; William Casale. Enjoy! /Mg out
Hello Old School friends. Here in the burbs of Akron, Ohio we seem to have escaped the cycle of torrential downpour and heatwave that has defined the summer and settled into some nice weather. There have been many great evenings for slinging some spells on a patio with a cold one in your hand or taking a long ride to that out-of-the-way LGS you've been meaning to visit. As for me, I am spending some time outside on a breezy, sunny Tuesday  reflecting on roughly six months back in Magic after a 20-year absence. I am also sorting through the exciting ideas swirling in my head to chart a course forward. The Mana Flare my brother Jim gave m…

Menagerie and the Orange Orb

menagerie (noun)
a  : a place where animals are kept and trained especially for exhibition
b  : a collection of wild or foreign animals kept especially for exhibition     : a varied mixture
Let's talk about the second Chaos Orb playtest card from this post.

This is my current understanding of the history. Some of details could turn out to be a little off, and new information may be unearthed in the future to clear things up a bit more. There are some numbers here that I simply don't know for sure, and it can be hard to evaluate information even from reliable sources. Like how many playtesting iterations there were. The lead developer of the set suggested a while back that there were three or four iterations, but there seem to be (as far as I've found) up to seven different card designs from playtest decks for this set. Even trivia-guru Mark Rosewater (who worked on the set) have shared trivia on his podcast that I suspect is a little faulty. This history is obscu…

The Gamma Orb

A couple of people asked me to go into some details on the three cards I flashed in the previous post, so let's do it. These cards have a special place in my collection and carry some history.

As Magic players, we all sit somewhere between "100% player" and "100% collector" on the proverbial Player/Collector spectrum. Sure, there are players who don't own any cards (or don't care about the few cards they do happen to own), prefers to proxy up the decks they play, and couldn't care less about the flavor, editions or conditions of cards they use. And sure, there are people with vast collections and sealed rarities they never intend to sell that don't know how to play the game. But for most of us, we land somewhere in between the end-points of the scale.

I used to see myself as far more of a player than a collector. If we look at the spectrum as a 1-10 scale, with 1 being "100% player", I would probably have stated that I was a "3&qu…

The first Orbs

So here I am. Sitting by the computer late at night, sleep amiss, waiting for screams that may not come. Maybe she'll actually sleep this time. Maybe I should try to get some too.

It's been five or six weeks since I last logged on to facebook, which is a simultaneously stressful and calming feeling. There was too much going on at work and home to enjoy the notifications, so I opted to cut it out for some days. The urge to return gradually just vanished. It was not really a conscious move or a statement of any kind, rather a realization that being continously connected took more energy than it gave. It might change in the future, but for now I find myself perfectly satisfied with e-mail and a phone number as the non-physical contact points.

Anyway, sitting awake, looking through the binders. I like the binders and the cards they hold. Tangible stuff, building blocks that would eventually shape my spare time and friendships in ways I could never imagine when they were created in…

The n00bcon 11 top16 (+1)

Top8ing the 93/94 World Championship is a special feat, reserved for a particular kind of mage. A testament to both casual and competitive vigor, perhaps unlike any other gathering in the game of Magic. And it doesn't only require some absurd skill with the cards, but also serious endurance. Eighteen hours passed between the door opened and the champion was crowned.

With well over 40 communities represented, we had 120 players competing for the Shark at the n00bcon main event. Some blocks away from that, an additional fifty or so mages gathered at a nearby rooftop bar to compete for the last spot in the top8, making the total force fishing for this particular Shark 170 players strong.

Apart from the World Championship during Friday, we had old school events running from Wednesday to Sunday; August-93 to PreModern; Ice Age Block to Ante 40K. This was a festival; a tribute to the history of the best game in the world and a gathering of the finest of fools.

Let me start by congratula…