Scryings



Spoiler (52/116)
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##Spoilers via Spice Files booster (11 new cards)##

Guerrilla Tactics (Common)
1R
Instant
Guerrilla Tactics deals 2 damage to target creature or player.
If a spell or effect controlled by an opponent causes you to discard Guerrilla Tactics from your hand, reveal Guerrilla Tactics to all players, and it deals 4 damage to target creature or player.

Man-o'-War (Common)
2U
Summon Jellyfish
When Man-o'-War comes into play, return target creature to owner's hand.
2/2

Tar Pit Warrior (Common)
2B
Summon Cyclops
If Tar Pit Warrior is the target of a spell or effect, bury Tar Pit Warrior.

Mindstab Thrull (Common)
1BB
Summon Thrull
If Mindstab Thrull attacks and is not blocked, you may sacrifice it to force the player it attacked to discard three cards. If you do so, it deals no damage during combat this turn. If that player does not have enough cards, his or her entire hand is discarded.
2/2

Freewind Falcon (Common)
1W
Summon Falcon
Flying, protection from red
1/1

Jamuraan Lion (Common)
2W
Summon Lion
W, T: Target creature cannot block this turn.
3/1

Choking Sands (Common)
1BB
Sorcery
Destroy target nonswamp land. If that land is a nonbasic land, Choking Sands deals 2 damage to the land's controller.

Desolation (Uncommon)
1BB
Enchantment
At the end of each turn, each player who tapped a land for mana during that turn sacrifices a land. If a plains is sacrificed in this way, Desolation deals 2 damage to that plains' controller.

Magma Mine (Uncommon)
1
Artifact
4: Put a pressure counter on Magma Mine.
T, Sacrifice Magma Mine: For each pressure counter on it, Magma Mine deals 1 damage to target creature or player.

Miraculous Recovery (Uncommon)
4W
Instant
Put target creature card from your graveyard into play and put a +1/+1 counter on that creature. Treat the creature as though it were just played.

Jester's Cap
4
Artifact
2, T: Sacrifice Jester's Cap to look through target player's library and remove any three of those cards from the game. Reshuffle that library afterwards.

##End of Spice Files spoilers##

Ihsan's Shade (Uncommon)
3BBB
Summon Legend
Protection from white
5/5
(via Gathering the Knights of Thorn)

Political Trickery (Rare)
2U
Sorcery
Choose target land you control and target land an opponent controls. Exchange control of those lands.
(via @oldschoolmtg)

Undiscovered Paradise (Rare)
Land
T: Add one mana of any color to your mana pool. At the beginning of your next untap phase, return Undiscovered Paradise to owner's hand.
(via @oldschoolmtg)

Phyrexian Dreadnought (Rare)
1
Artifact Creature
Trample
When Phyrexian Dreadnought comes into play, sacrifice any number of creatures with total power of 12 or more, or bury Phyrexian Dreadnought.
12/12
(via The Sentinel)

Lord of Tresserhorn (Rare)
1UBR
Summon Legend
When Lord of Tresserhorn comes into play, pay 2 life and sacrifice two creatures, and target opponent draws two cards. Effects that prevent or redirect damage cannot be used to counter this loss of life.
B: Regenerate
10/4
(via The Sentinel)

Teferi's Puzzle Box (Rare)
4
Artifact
During each player's draw phase, that player counts the cards in his or her hand, puts those cards on the bottom of his or her library, and then draws that number of cards.
(via Austrian Lions)

Zuran Orb (Uncommon)
0
Artifact
0: Sacrifice a land to gain 2 life.
(via Wak-Wak)

Derelor (Rare)
3B
Summon Thrull
Your black spells cost an additional B to cast.
4/4
(via oldschooltutor)

Orcish Lumberjack (Common)
R
Summon Orc
T: Sacrifice a forest to add three mana in any combination of red and/or green to your mana pool. Play this ability as an interrupt.
1/1
(via Raging Bull Series)

Grinning Totem (Rare)
4
Artifact
2, T: Sacrifice Grinning Totem: Search target opponent's library for any card and put it face up in front of you. That player shuffles his or her library afterwards. You may play the card as though it were in your hand. If you do not play the card by the beginning of your next upkeep, put it into its owner's graveyard.
(via Tales from la Tundra)

Hammer of Bogardan (Rare)
1RR
Sorcery
Hammer of Bogardan deals 3 damage to target creature or player.
2RRR: Return Hammer of Bogardan to your hand. Use this ability only during your upkeep and only if Hammer of Bogardan is in your graveyard.
(via Brothers of Fire)

Quirion Ranger (Common)
G
Summon Elf
Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.
1/1
(via Premodern Magic)

Tinder Wall (Common)
G
Summon Wall
0: Sacrifice Tinder Wall to add RR to your mana pool. Play this ability as an interrupt.
R: Sacrifice Tinder Wall to have it deal 2 damage to target creature it blocks.
0/3
(via Premodern Magic)

Anvil of Bogardan (Rare)
2
Artifact
Each player skips his or her discard phase.
During each player's draw phase, that player draws an additional card and then chooses and discards a card.
(via End of turn, draw a card)

Seeds of Innocence (Rare)
1GG
Sorcery
Bury all artifacts. Each artifact's controller gains an amount of life equal to that artifact's casting cost.
(via Gaea's Avengers Oldschool Assembly)

Zur's Weirding (Rare)
3U
Enchantment
All players play with the cards in their hands face up on the table. Whenever any player draws a card, any other player may pay 2 life to force the drawing player to discard that card. Effects that prevent or redirect damage cannot be used to counter this loss of life.
(via @bigpappyj)

City of Solitude (Rare)
2G
Enchantment
Each player may play spells and abilities only during his or her turn.
(via Stockholm in a Bottle)

Infernal Contract (Rare)
BBB
Sorcery
Pay half your life, rounded up: Draw four cards.
(via Shuffle, Cut, Ante)

Memory Lapse (Common)
1U
Interrupt
Counter target spell. Put that spell on top of its owner's library.
(via OS95 Team)

Rogue Elephant (Common)
G
Summon Elephant
When Rogue Elephant comes into play, sacrifice a forest or bury Rogue Elephant.
3/3
(via geoCities of Brass)

Lat-Nam's Legacy (Common)
1U
Instant
Choose a card from your hand and shuffle that card into your library to draw two cards at the beginning of the next turn's upkeep.
(via mtg_gbg)

Sacred Mesa (Rare)
2W
Enchantment
During your upkeep, sacrifice a Pegasus or bury Sacred Mesa.
1W: Put a Wild Pegasus token into play. Treat this token as a 1/1 white creature with flying that counts as a Pegasus.
(via Alpha/Beta Oldschool)

Pox (Rare)
BBB
Sorcery
Each player loses 1/3 of his or her life; then chooses and discards 1/3 of the cards in his or her hand; then sacrifices 1/3 of the creatures he or she controls; and finally sacrifices 1/3 of the lands he or she controls. Round each loss up. Effects that prevent or redirect damage cannot be used to counter the this loss of life.
(via Raging Bull Series

Enduring Renewal (Rare)
2WW
Enchantment
Play with the cards in your hand face up on the table. If you draw a creature card from your library, discard it. Whenever a creature goes to your graveyard from play, put that creature into your hand.
(via Unlimited Adventures)

River Boa (Common)
1G
Summon Snake
Islandwalk
G: Regenerate
2/1
(via Urborg Buffet)

Spirit of the Night (Rare)
6BBB
Summon Legend
Flying, trample, protection from black
First strike when attacking
Spirit of the Night is unaffected by summoning sickness
6/5
(via Dwarven Warriors)

Dwarven Miner (Uncommon)
1R
Summon Dwarf
2R, T: Destroy target nonbasic land.
1/2
(via Dwarven Warriors)

Jokulhaups (Rare)
4RR
Sorcery
Bury all artifacts, creatures, and lands.
(via Brothers of Fire)

Eron the Relentless (Uncommon)
3RR
Summon Legend
Eron the Relentless can attack the turn it comes into play on your side.
RRR: Regenerate
5/2
(via BetaSedgeTroll)

Nettletooth Djinn (Uncommon)
3G
Summon Djinn
During your upkeep, Nettletooth Djinn deals 1 damage to you.
4/4
(via BetaSedgeTroll)

High Tide (Common)
U
Instant
Until end of turn, all islands produce an additional U when tapped for mana.
(via Sarpadian Cup)

Merfolk Traders (Common)
1U
Summon Merfolk
When Merfolk Traders comes into play, draw a card, then choose and discard a card.
1/2
(via Sarpadian Cup)

River Merfolk (Rare)
UU
Summon Merfolk
U: Mountainwalk until end of turn
2/1
(via Sarpadian Cup)

Wildfire Emissary (Uncommon)
3R
Summon Efreet
Protection from white
1R: +1/+0 until end of turn.
2/4
(via Spice Files)

Deep Spawn (Uncommon)
5UUU
Summon Homarid
Trample
During your upkeep, take two cards from the top of your library and put them in your graveyard, or destroy Deep Spawn.
U: Deep Spawn may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Deep Spawn is untapped, tap it.
6/6

Argivian Find (Uncommon)
W
Instant
Return target artifact or enchantment from your graveyard to your hand.
(via Argivian Restoration)

Argivian Restoration (Uncommon)
2UU
Sorcery
Put target artifact card from your graveyard into play.
(via Argivian Restoration)

Goblin Tinkerer (Common)
1R
Summon Goblin
R, Tap: Destroy target artifact. That artifact deals an amount of damage equal to its casting cost to Goblin Tinkerer.
1/2
(via Music City Old School Mtg)

Goblin Grenade (Common)
R
Sorcery
Sacrifice a Goblin to have Goblin Grenade deal 5 damage to one target.
(via Oldschool World Cup in London)

Deadly Insect (Common)
4G
Summon Insect
Cannot be the target of spells or effects.
6/1

Primal Order (Rare)
2GG
Enchantment
During each player's upkeep, Primal Order deals 1 damage to that player for each non-basic land he or she controls.


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Land


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