Danish brews, part II
Let's continue with some more sweet tech from Hans Henrik Rasmussen. If you missed it, you'll find the first part here. Enjoy! /Mg
Old School Lands
Old School Lands
We
don’t have a lot of toys for a lands deck, but we have Fastbond which
is a lot by itself. Also, this deck includes the coolest win combo I’ve
ever discovered: Hazezon Tamar plus Karakas which works in a very odd
way. Hazezon Tamar comes into play with a trigger, but a so-called
“delayed trigger”, so if you play him and then bounce him with Karakas
the trigger is still there and will be resolved during your next upkeep
where you get a bunch of sand warriors with no danger of them being
removed in one swoop by your opponent removing Hazezon (since he is
already gone). When your sand warriors have dwindled in number you can
then replay Hazezon and do the trick again to make a new bunch.
Old School Lands |
Sideboard |
The
second advantage of playing a lot of lands is that Nevinyrral’s Disk
can be used quite effectively. It’s too bad that Mishra’s Factory is
good in almost all decks, otherwise Lands would really have something
going for it, but it is still a fun deck to try.
Desert
is quite good and Desert with Candelabra is excellent. Island of
Wak-Wak as the less good Maze of Ith of course needs to be included, and
the Drop of Honey Living Plane combo is also a good option. And of
course we need Tabernacle though it doesn’t combo too well with Hazezon
(still it isn’t that bad to have to tap out if you’ve got enough tokens
to win).
Consecrate
Land fits the theme and works very well on a Mishra’s Factory or in
case you want to preserve your Maze of Ith or something similar.
A
fun start is Turn 1: Fastbond, Lands, Wheel of Fortune, More Lands –
Turn 2: Hazezon Tamar with Karakas – Turn 3: sand warriors en masse.
The
sideboard has a lot of cards against control: 2 Sylvan Library, 1
Greed, 1 Tsunami and 3 REB as well as 1 Wrath and 2 StP against creature
decks and finally some massive tech against land destruction in Equinox
and Pyramids.
A
note about Hazezon Tamar: I’ve also played him in another deck that
seeks to take full advantage of the tokens, playing 3 Hazezon, 4
Gauntlet of Might, 3 Jacques le Vert to pump them as well as 4 Kird Ape
and 4 Scarwood Goblins (which are also pumped by both le Vert and
Gauntlet). It really wasn’t that hard to get something like 8 3/5s on
board.
And
another note: I’m right now toying with both a Lands deck featuring Ley
Druid to have even more Maze-Desert-Island of Wak-Wak untapping as well
as a Lands deck featuring Sindbad/Sylvan Library/Field of
Dreams/Millstone as the draw engine (milling your opponent with Field of
Dreams in play feels very much like fate sealing with Jace the Mind
Sculptor, except way better) – perhaps more on these later.
Old School Goblins
Even
back in 93/94 there were some very decent Goblins available. Our house
rule of letting the Alpha Orcish Oriflamme have a casting cost of 1R
doesn’t hurt of course.
Old School Goblins |
Sideboard |
The
main trick here is including 3 Pendelhaven to have something to pump
all of your 1/1s in case you don’t get an anthem effect going (remember
to pump before you attack if you have an Orcish Oriflamme in play). And
splashing green also gives you access to perhaps the best Goblin (or at
least second to Balloon Brigade) in Scarwood Goblins. The lone Blood
Moon is nice to make Goblins of the Flarg unblockable (most likely more
Blood Moons main deck would be better but remember Old School is about
style, not winning!). Late game Fireballs can get pretty big with a
couple of Gauntlets in play.
The
sideboard is usual stuff but worth highlighting is the Hurricane which
doesn’t hurt your creatures and can also be used to finish of the
opponent (I’ve often played one main deck) and green allows for
Tranquility which takes care of especially COP: Red, Moat and Control
Magic on Goblin King. Also, against decks with few, big creatures Raging
River is an all-star letting you bypass a big blocker.
MonoWhite Suleiman
This
one is janky! Certainly not the best deck ever, but if the coins flip
your way anything is possible. The main combo is Bottle of Suleiman with
either COP: Artifacts or Martyrs of Korlis to prevent the damage.
Argothian Archaeologist brings back the bottle for another flip.
Ashnod’s Transmogrant is pretty fun in that it can both make a turn 1
Savannah Lion into a sizable early threat and also play defense by
turning an opponent’s creature into an artifact and then letting you use
COP: Artifacts on it or tap it with Relic Barrier. The Urza Lands feed
all of these shenanigans and if everything goes well, you can make
several 5/5 Djinns per turn. Or at least loose several coin flips per
turn!
MonoWhite Suleiman |
Sideboard |
Maybe Angelic Voices has a place in here. A version splashing green could add
Argothian Pixies which could block everything Ashod’s transmogrant has …
transmogranted? And also Titania’s Song to make the bottles attack on
their own.
The
sideboard has some tech in Reverse Polarity (Reverse Damage is even
better though less on theme) and Armageddon Clock, more creature hate
and more card draw versus control.
I got a little carried away and made a token using a picture from another card as the Djinn:
Djinn tokens |
Any
and all questions are welcome. Thanks for reading and have fun (if
you’re not having fun, you’re probably playing some other format)!
Hans
LOVE the Hazezon Tamar tech ☺
SvaraRadera/artelas
Love these decks. Look forward to seeing more. :)
SvaraRaderaAgree! In particular the Suleiman deck really hit home for me :)
SvaraRaderaNice to hear! :-)
SvaraRadera-Hans
awesome Tech! I used the notorius Ashnod´s Transmogrant-Divine Offering "combo" back in the day. This was way before I understood card advantage...
SvaraRaderaBtw, the MonoG Mirror deck might have room for a splash due to City of Brass. Perhaps black for Greed?
/Preacher
Thanks :-) Greed is great with Mirror but you'd have to give up Gaea's Touch to fit in Cities and Bayous.
Radera-Hans
Obelisk Stasis is great -- im assuming you got some Zephyr falcons in there?
SvaraRaderaSince you're bouncing the Stasis you don't need the non-tapping creatures, but a couple of Yotan Soldier never hurt :-)
SvaraRadera-Hans
haha awesome ! and very true -- care to share the eureka build?
Raderai've been working on mine for awhile now, and would love to see your ideas!
Thanks
Hi Hans! This has been an amazing read and keep coming back to it time and again. I would love to see a part 3 with your Leviathan deck as well as your Land Tax Serendib Djinn build. Once again amazing read
SvaraRadera