Today we'll look at some amusing bulk.
Nostalgic factors makes it easy to forget just how many borderline unplayable cards there are in the early expansions of Magic. The sets are oozing with flavor and have their fair share of extremely powerful cards, but as a whole the average power level of early sets are very, very low. I could easily argue that the power level of Fallen Empires and Homelands are, at average, higher than those of The Dark and Antiquities. Alpha and Arabian Nights both have a high power level and generally playable cards, but after those two first sets, it took up until Alliances before a set which could be considered "good" was printed again.
One of the first things that comes players minds when talking about the older sets are the mana fixing and acceleration. Cards like original duals, Black Lotus, Sol Ring, Workshop and the Moxen are still the best mana fixing and acceleration ever printed. At this same time though, Wizards decided to create some of the worst mana fixing and acceleration ever printed as well, maybe to compensate for all the good cards. These are my personal top five worst fixers/accelerators in 93/94.
Honorable mention: Riven Turnbull
#5: Mana Matrix
#4: Standing Stones
#3: Deep Water
#1: North Star
I guess I made it easy for me this week with simply posting a list, but I have a more strategic post prepared for next time :) The BSK tournament (November 1st) is in full planning btw, with around 15 people signed up so far. Don't hesitate to contact me if you'd like to join in!