|The flavortext may be even worse when it's read backwards!|
"Unlike Dungeons and Dragons, which became an infamous tool for occultists, Magic has not developed an outside mythology. 'This draws on the milieu, the fantasy of Dungeons and Dragons' says Richard Garfield, the creative impetus behind Magic..."
I have a very hard time picturing the good Dr. Garfeild saying that D&D is a "famous tool for occultists", but I guess a quote says more than the thousand words before or after it. It obviously didn't stop here though. Once the more fundamental groups got some wind in their sails, the snowball started rolling. Probably my "favorite" article on the subject is Beware of Magic: the Gathering. Today, it is hilarious, and slightly dated. It spells "InterNet" in italics, and complains about an Unlimited set costing up to $1500. It does not spare the Bible quotes however:
"When anyone becomes preoccupied with thoughts that are an abomination to the Lord God Almighty there is going to be trouble. According to 2 Corinthians 10:4-5 we must reject thoughts that are contrary to God's word, and bring into captivity every thought to the obedience of Christ. If a person refuses to do that Romans 1:21 reveals the consequences -- Because that, when they knew God, they glorified him not as God, neither were thankful; but became vain in their imaginations, and their foolish heart was darkened. A darkened heart is serious business!"
So what happened then? Did all these rants have any effect? I think that these two cards from Unglued and Unhinged illustrates it the best:
|The joke is the creature types. First one is from 1998, second from 2004.|